AI Insights · Timothy · April 2024
Top 5 High Fantasy Games in Mexico Q1 2024
Discover the performance trends of the top 5 high fantasy games in Mexico for Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 high fantasy games in Mexico exhibited varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at their performance metrics.
Coin Master from Moon Active saw its weekly revenue peak at around $152K in the final week of January, with some fluctuations throughout the quarter. Weekly downloads showed a significant spike in mid-February, reaching approximately 35K, while weekly active users experienced a decline from around 306K at the start of January to about 244K by mid-February, before recovering to 243K by the end of March.
Clash Royale by Supercell had a remarkable start with weekly revenue peaking at about $158K in the first week of January. Downloads were highest in the first week, at approximately 99K, and remained relatively stable around 78K to 87K towards the end of the quarter. Active users showed a growth trend, starting from around 6.7M and reaching approximately 7.2M by the end of March.
Clash of Clans, also from Supercell, had a steady revenue with peaks around $99K in the first week of January and $78K at the end of January. Downloads remained fairly consistent, ranging from 18K to 30K, with a slight dip towards the middle of the quarter. The game maintained a stable active user base, starting at around 1.5M and ending at approximately 1.45M.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had its highest weekly revenue in the final week of March, reaching around $72K. Weekly downloads fluctuated, peaking at about 18K in early March. Active users showed a slight decline from around 375K at the start of January to approximately 345K by the end of March.
Genshin Impact from COGNOSPHERE PTE. LTD. exhibited a varied revenue trend, peaking at around $87K at the end of January. Downloads were highest in the first week of January at approximately 27K, with a slight decline towards March. Active users showed a steady trend, starting at about 219K and ending at around 198K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.